• Get No Man's Sky™ PS4 game, action sandbox game from official PlayStation® website. Know more about No Man's Sky™ game detail, release date, watch videos and images and much more.
  • Being a game that houses infinity and beyond, you'd be forgiven for assuming that No Man's Sky will take up a hefty chunk of your PlayStation 4's hard drive, but thankfully that won't be the case.

No Man’s Sky Update 1.03 & PS4 Pre-Load Are Live August 8, 2016Written by Jason Dunning Detailed yesterday by Hello Games, No Man’s Sky update 1.03 is now available to download on PlayStation.

Hello, PlayStation.Blog! I’m Alex, from Hello Games. Hope you’re well! How’s your summer going? Ours? We’re kinda recovered from E3, where Sean showed off live No Man’s Sky gameplay for the first time. It has been a big relief that people seemed to like it. You can’t know just how scary it is to show a game as open-ended as No Man’s Sky live on a stage for an audience of millions.

Since then, we’ve also been super proud that IGN has devoted July’s IGN First to No Man’s Sky. We hope you’ve had a chance to see some of the amazing articles that they’ve published, maybe including this 18-minute video of Sean exploring a planet.

We’ve been thinking, though, that No Man’s Sky is pretty good at hiding its secrets, and that there there are some facts about the game that might not be so obvious — facts that help it all make sense, and come alive. So we’ve put together a list of 41 things about the game that you might not realize. We hope you enjoy them, and thanks so much for all your support.

It’s been so amazing to share with you what we’ve been doing over the past few months.

The universe isn’t actually infinite

  • Computers don’t really do infinity very well. But there are 18,446,744,073,709,551,616 planets in the universe. If you visit each one for a single second, it will take you 585 billion years to see them all, so it may as well be.

The universe isn’t random

  • Everything exists for a reason, and is governed by maths. Maths means every detail is always consistent and makes sense, the result of hundreds of rules we’ve made to make a sci-fi universe we want to explore. And anyway, computers just aren’t very good at random, either.
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The universe isn’t stored on your hard disk or on server somewhere

  • The world around you is generated by your PS4 at the point you visit it. Leave and it’s all thrown away, but if you return it is generated again exactly as it was. This also means the game will be completely playable offline.

No Man’s Sky isn’t an MMO

  • The sheer size of the universe means that everyone is going to be super far apart, and it’s super unlikely that people will even visit the same planets.

There are bots exploring the universe right now

  • We have sent a set of bots out into the void to send back to us gifs of planets. We can quickly review the gifs, lots at a time, to see what kinds of things are out there, and ensure it’s varied and interesting.
Things about exploring

There isn’t a story to follow

  • There are no cutscenes or characters, but there is a big objective: getting to the center of the universe. We don’t want to tell you a story, we want you to tell your own. No Man’s Sky is about your journey.

You will make true discoveries

  • Be the first to visit a planet, or be the first to scan a species of creature, and you will be recorded as its discoverer when you upload it at a beacon for all the world to see. You can also choose to name them. (There will be filters!)

The Atlas is everything everyone has ever discovered

  • The No Man’s Sky symbol stands for the database of all the things that players have discovered and chosen to share with the world. It’s perhaps the most important thing in the universe, and will contain findings that even we have no idea about.

You’ll find ancient artifacts and crashed ships

  • They may lead to you discovering new technologies, which can give your ship, suit, and multitool new or improved abilities.

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A jetpack is an explorer’s best friend

  • It can get you out of all sorts of trouble, and take you to places you wouldn’t otherwise be able to access.

Planets are defined by their position in space

  • If they’re close to their sun they’ll tend to be more barren; further away and they’ll tend to be cold. The planets in between tend to be richer with life.

Most planets are barren

  • Few planets will be dense with plant life and animals. Most will be barren, but even barren planets can be sources of great wealth.

Planets can be toxic

  • Some planets are death traps, with radiation or other hazards that will kill you in minutes. To survive you’ll need to upgrade your suit.

Every distant mountain is a real place

  • No Man’s Sky doesn’t only generate the environment immediately around you. It also generates the whole planet at a lower level of detail, so every distant object on the horizon is a real place that you can go to.

Planets have days and nights

  • Fly down to the night side of a planet, and you’ll find the land in darkness. Different creatures will be awake while daytime creatures sleep.
Things about ships

It’s worth upgrading your ship

  • Ships offer varying capacity for being upgraded, whether speed, maneuverability, jump drive range, or weapon power.

You can only have one ship at a time

  • Choose a ship that suits what you want to do, whether trading (large cargo capacity), fighting (good speed and weapons) or exploring (a long jump drive distance). Want to do something new? You can always get a new one.

You’ll shop for new ships

  • Space stations sell a rolling stock of ships. If you see one you want, you’ll need to grab it before new stock comes in.

You won’t be left without a ship

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  • If you die and have no money, a basic ship is always available for free. It won’t have a hyperdrive, but you’ll be able to fly to planets again to rebuild.

You need fuel

  • You can fly for as long as you like in a star system, but to make jumps between systems you’ll need hyperdrive fuel, which you can buy from space stations or mine from planet surfaces.

You can get a wanted level

  • Upsetting the balance of planets by mining them too heavily or killing creatures will see you being hunted down by the Sentinels, and attacking craft in space will attract the attention of the police. The more you do, the stronger they will retaliate.

The Sentinels aren’t everywhere

  • Not every planet is policed, making these lawless playgrounds valuable sources of resources.

Space is not quiet

  • Factions constantly vie for territory across the entire universe. Choose to help one faction and it may reward you. Attack another and it’ll remember. But you can also try to avoid conflict completely.

You can side with factions

  • If you’re friendly enough with a faction, it can provide you with support that might protect you as you face its rivals.

Your multitool is an adaptable weapon

  • Multitools have a basic firing mode, but some come with different, more powerful attacks, or you might find technologies to upgrade them.

Death isn’t the end

  • But it’s a problem. If you die on a planet, you’ll find yourself revived back at your ship having lost what you hadn’t stowed and discoveries you hadn’t uploaded. If you die in space, you find yourself revived at the nearest space station, without your ship, items and discoveries.
Things about creatures

Planets are populated by unique creatures

  • Creatures are procedurally generated, with wildly varying shapes, sizes, colorations, and behaviours. You will discover countless new species on your journey.

Animal calls are procedurally generated

  • We’ve created special software that models throats, allowing animal calls to be defined by the shape and sizes of their bodies. Every planet’s soundscape is unique.

Animals may attack you

  • But think twice about retaliating. If Sentinels see you kill a creature they’ll attack you. It’s often best to try to scare creatures or run away, and preserve the natural balance of the planet.

Animals follow daily routines

  • They will go down to bodies of water to drink and sleep at night, while others will only come out at dark.

Some animals hunt others

  • You’ll see food chains in action, with species being predated by others. You might find that you’re far from being at the top of the chain.

Units are the universe’s currency

  • You’ll earn Units for many things: selling resources at trading posts, shooting down pirates, uploading discoveries to the Atlas.

Market prices for resources vary

  • You might find lucrative trade routes, mining in one system and selling in another. It might be worth investing in a ship with lots of cargo space to take full advantage.

Space is busy with trade convoys

  • Freighters, led by capital ships, steadily travel along trade routes, sending ships down to trading posts as they go. You can choose to attack them and steal their resources, but you’ll find them heavily defended, and pirates might have the same idea…

Resources aren’t just for trading

  • You’ll need them to craft technologies into upgrades. The rarest resources can only be found in certain types of system.

Efficient mining requires certain upgrades

  • Your multitool can always destroy resource crystals, but you’ll need to upgrade it to mine resources held in harder rock. Perhaps there are technologies that will provide greater yields…
Things about the game

It has amazing music

  • 65daysofstatic are Sean’s favorite band, and they’re making No Man’s Sky’s soundtrack album. We are incredibly excited about this.

We held a concert at PlayStation Experience

  • 65daysofstatic came to Las Vegas with us and played a concert. It was incredible. Watch it here.

The music will be procedural

  • 65daysofstatic’s soundtrack will be used to generate procedural music that’s influenced by where you are and what you’re doing. Full songs will play at specific points, but we’ll leave it to you to discover when and why…

No Man's Sky Ps4 Code

No Man’s Sky was inspired by classic sci-fi

  • Especially those amazing, vibrant book covers, which presented a vision of a future that wasn’t grim and in which technology and exploration were points of hope.

Four people built what we showed for the announcement

  • Since then, the No Man’s Sky team has grown, but only a little, to 13 people. We like it real small.

Nearly two years after it first hit shelves, the No Man’s Sky NEXT Update looks set to bring the much-maligned space-sim even closer in line with the lofty expectations many players had of it before launch.True multiplayer support, extensive visual reworks and hundreds of new base parts are just a few of the headline features coming with the update, which lands July 24 2018.

No Man’s Sky NEXT Update Release Date and Time:

The No Man’s Sky NEXT Update will drop at 2PM GMT on July 24 2018, according to the Microsoft Store. That’s 3PM in continental Europe, 9AM Eastern and 6AM Pacific. Although you might have to wait a couple more hours on PS4 – the No Man’s Sky NEXT Update “Event” visible to owners of the game starts at 4PM GMT.

No Man’s Sky NEXT Update Multiplayer:

Hello Games founder Sean Murray took to the PlayStation Blog to outline how the new multiplayer mode works, giving us the following list of features:

  • Team up with a small group of friends to explore the universe together, or joined with random travelers online
  • Help friends stay alive, or prey on others to survive
  • Build shelter or complex colonies together to share with your team
  • Fight as a pirate or a wingman in epic space battles with friends and enemies
  • Race exocraft across weird alien terrains, creating race tracks and trails to share online

A “small group of friends” seems to be you and three other people. You can party up and pool your resources to more quickly create large structures and intricate settlements. While thoughtful quality of life features make it easy to do things like add your own items to a party member’s stash.

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No Man’s Sky NEXT Update Additional Patch Notes and Features:

As well as multiplayer, Murray went over a few of the other features expanding the No Man’s Sky experience with the NEXT update:

Extensive Visual Overhaul

  • Play in third or first person, both on-foot and in ship
  • Gaze on planetary rings and improved space visuals that make space more beautiful than ever
  • Explore dramatically improved planetary terrain generation, ground textures, water and clouds that bring the environment to life
  • Enjoy significantly more detail added to ships, NPCs and buildings

The graphical rework also touches on under-the-hood technical things like shadows and draw-distance to further increase the game’s planet-sized sense of scale. While the new third person perspective will make it easier to keep a handle on your surroundings when you’ve building and adventuring in a group.

Unlimited Base Building

  • Build bases anywhere on any planet, with hundreds of new base parts added to the game
  • Create bigger and better bases than ever before, with dramatically increased base building complexity and size limits
  • Architect and own multiple bases

Most of the Base Building features look to balance the mechanic for four person play, since the previous base limits would start to feel pretty cramped between four people. One of the heaviest criticisms of No Man’s Sky was the lack of variety in its systems, so hopefully the new base parts can address this as well as giving veteran players something new to try.

Command Freighters

  • Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter
  • Send your fleet out to into the universe or deploy them to help you as you explore a specific system
  • Build a truly custom capital ship with improved freighter base building
  • Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commission Station on your bridge

Apparently Freighters are much more accessible in the NEXT update so that you have more options for exploring the Galaxy. Your fleet of frigates are little AI companions that help you in your journey. You’re able to send them on different kinds of missions so they can bring back different things.

This is also the week that No Man’s Sky makes its first appearance on Xbox One. It’s available digitally from July 24 , while physical copies will be available in North America on July 24 and July 27 in Europe and the UK. 505 Games will distribute the physical Xbox One version worldwide.

No Man’s Sky NEXT is coming as a free update to PC and PS4 owners on the same day.